BattleRunner
PROTOTYPE - No further updates planned.
I wanted to play around with Godot 3D and create an Infinity Runner with RogueLike elements. Inspired by many.. garbage Mobile games and my love for simple RogueLikes. As usual the Codebase got to messy and the fun went away.
Controls:
- Only Left/Right movement with A/D, Controller or Mobile Touch
- Highscore is saved for furthest you got ( Kills + Distance)
- New Banner are spawned based on Kills / Run-distance
Assets are not mine, thanks to:
Published | 2 hours ago |
Status | Canceled |
Platforms | HTML5 |
Author | TimTimTstuff |
Made with | Godot |
Tags | 3D, Endless Runner, Godot, Roguelike |
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